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Occlusion map input?

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  • Occlusion map input?

    Hello, I'm trying to create a "Guillochage" map using filter forge. In Filter forge you can export the following map:
    Click image for larger version

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    I'm wondering, does it make sens to plug all of them into vray?
    What export map should go where in vray?

    Some advice are welcome.
    Thanks

  • #2
    if i have a occlusion or cavity map i will add it over the diffuse in a vray comptex

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    • #3
      Click image for larger version

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ID:	864197Click image for larger version

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      Thanks,
      what should I do with the other map like Metallic, specular strength, specular exponent, reflective occlusion?
      Here is a test.
      I plug the occlusion into the vraycomptex in the diffuse slot and the Occlusion reflection map into the Refl. gloss slot.
      But at the end it looks very bad compare to the original filter forge!
      Last edited by fraggle; 10-11-2016, 03:18 AM.

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