The bloom and glare is applying to my entire object, so I turn on the masks to try and set the intesity to only the pixels with the brighter values and check the pixel information. But there are a lot of numbers on the pixel information...is it the float or the 16 bit or the 8 bit numbers...which one am I supposed to be looking at? Correct values or regular ones?
Also, what pass am I supposed to be taking my pixel information from to base the intensity setting on, the RGB?
I've tried just playing with some numbers, but can't get it to work like I'm understanding. Also, I have a glare image created from the vray filter tool thing, but that is not working out either.
All I get is one big glare around the entire image.
Also, what pass am I supposed to be taking my pixel information from to base the intensity setting on, the RGB?
I've tried just playing with some numbers, but can't get it to work like I'm understanding. Also, I have a glare image created from the vray filter tool thing, but that is not working out either.
All I get is one big glare around the entire image.
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