Hi, i have a light that appears in my scene while i have excluded it from envfog. See image below. How can i eliminate this? Im talking about the square sharp edges that appear in the fog on the left side. thanks
Announcement
Collapse
No announcement yet.
Light shape visible in fog
Collapse
X
-
Tags: None
-
Anyone? i ve tried everything and all lights even if they dont contribute to fog, their shapes are visible and sharp.
-
Originally posted by benb32 View PostIt's been mentioned a few times in threads, understand how it can easily fall into obscurity with so many topics on here - create a vraycolour and give it a 0 alpha then a asign that to the vraylightLast edited by thanulee; 15-11-2016, 04:23 AM.
Comment
-
Hmmmmm the 0 alpha tip was used to prevent a light casting shadows, which looks similar to what the image shows. No, sounds like you did everything correctly. Have you looked at the render elements (gi in particular) tosee which pass introduces the border?
Comment
-
Comment
-
Originally posted by Undersky View PostI had this a couple of years back. Try increase the sampling.
Comment
Comment