progressive or bucket? that is the questing
when you using vray 3.4 and above
in case you want to use brute force and light cache.... do you use for final products progressive render or the old bucket method?
its look like all the modern engines go for progressive...
thanks
when you using vray 3.4 and above
in case you want to use brute force and light cache.... do you use for final products progressive render or the old bucket method?
its look like all the modern engines go for progressive...
thanks
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