Hi,
I’m having a render anomaly with overlapping glass and mirrored material and would be grateful of any help you can offer.
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I’m creating an infinity mirror (see 01.) which I achieved with two mirrored panels and lights placed in between (see 02 & 03).
The light bounces to infinity and by hiding the outer panel from the camera we can see the effect. In reality this is created with a two mirror on the outer face.
However with I place a panel of glass over the top I lose the effect. (See 02 bottom left of box)
I have Turned off visible in refraction (see 04.) on the outer mirrored object, as I was having issues with refraction (see 05.)
This is causing an issue as I’m trying to apply a frosted effect to the outside of the mirror and have glass objects in front of the mirror.
I hope this makes sense. I have MAX files that I can supply if required, and available if you wish to chat.
Thanks in advance guys
Lewis
I’m having a render anomaly with overlapping glass and mirrored material and would be grateful of any help you can offer.
I’m creating an infinity mirror (see 01.) which I achieved with two mirrored panels and lights placed in between (see 02 & 03).
The light bounces to infinity and by hiding the outer panel from the camera we can see the effect. In reality this is created with a two mirror on the outer face.
However with I place a panel of glass over the top I lose the effect. (See 02 bottom left of box)
I have Turned off visible in refraction (see 04.) on the outer mirrored object, as I was having issues with refraction (see 05.)
This is causing an issue as I’m trying to apply a frosted effect to the outside of the mirror and have glass objects in front of the mirror.
I hope this makes sense. I have MAX files that I can supply if required, and available if you wish to chat.
Thanks in advance guys
Lewis
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