Hi All,
I have seen a lot of great interior renders posted on the image forum.
What I would like to know if how do you handle color 'bouncing' in VRay ? I have seen images with white walls, and coloured shelves/furniture, and there is no color cast on the white wall.
I have used Brazil, and have had the problem for instance where a wood floor/desk etc. have been placed in a room, and as a result, the color cast is very strong. The material needs to be 'wrapped' and the GI send reduced. As a result, getting accurate lighting is very difficult as you have to play with a lot of settings.
Now please don't reply as a Brazil vs VRay answer - I would just like to know how this is handled in VRay.
Cheers,
D
I have seen a lot of great interior renders posted on the image forum.
What I would like to know if how do you handle color 'bouncing' in VRay ? I have seen images with white walls, and coloured shelves/furniture, and there is no color cast on the white wall.
I have used Brazil, and have had the problem for instance where a wood floor/desk etc. have been placed in a room, and as a result, the color cast is very strong. The material needs to be 'wrapped' and the GI send reduced. As a result, getting accurate lighting is very difficult as you have to play with a lot of settings.
Now please don't reply as a Brazil vs VRay answer - I would just like to know how this is handled in VRay.
Cheers,
D
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