Hi,
i always asked me if i am doing something wrong, when i render particlesystems in vray.
In my case i have a cached particle-system, which i want to render. Everything ok until i use motion blur.
If i use it, vray starts to update the instances before rendering and it takes more than the final rendering.
Is it normal, or am i doing something wrong? Is there a trick to make it faster?
i always asked me if i am doing something wrong, when i render particlesystems in vray.
In my case i have a cached particle-system, which i want to render. Everything ok until i use motion blur.
If i use it, vray starts to update the instances before rendering and it takes more than the final rendering.
Is it normal, or am i doing something wrong? Is there a trick to make it faster?
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