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VRAY 3.50.01 quad viewport performance issue

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  • VRAY 3.50.01 quad viewport performance issue

    i've just installed the vray 3.50.01beta and it has broken my viewport in 3DSMAX 2017.
    Let me explain. I'm starting max with an empty scene.
    If i'm using a single viewport layout. No problem. i can move and rotate the viewport camera and i get around 400FPS (i've juste created a single box)
    if i switch to a quad viewport layout, when orbiting around my box i get aroung 6 FPS. Moving around the object is getting so slugging, and the only solution to get a better framerate is to disable to other 3 views (it's then like working in a single viewport layout).

    i've uninstalled vray 3.50.01beta and i don't have this problem anymore.

    i've also reverted to 3.40.03 and everything is working alright.

    What could possibly be the cause of this problem ?

    i'm running windows 10 pro 64bit with the latest updates.
    i'm running with the lastet nvidia drivers 376.33
    CPU is i7-6850K
    64Gb fo ram
    3 X 1080GTX
    3 Monitor with a resolution of 2560x1440
    ____________________

    WALEE / www.walee.com

  • #2
    Hi,

    I'm not aware of any view-port issues with this build and can't replicate this low FPS in my quick tests. Would it be possible to install and try the beta again ?
    Do you use any custom presets or max start-up file? Have you tried to switch between Realistic and Shaded view-port to see if there is any difference?
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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