i've just installed the vray 3.50.01beta and it has broken my viewport in 3DSMAX 2017.
Let me explain. I'm starting max with an empty scene.
If i'm using a single viewport layout. No problem. i can move and rotate the viewport camera and i get around 400FPS (i've juste created a single box)
if i switch to a quad viewport layout, when orbiting around my box i get aroung 6 FPS. Moving around the object is getting so slugging, and the only solution to get a better framerate is to disable to other 3 views (it's then like working in a single viewport layout).
i've uninstalled vray 3.50.01beta and i don't have this problem anymore.
i've also reverted to 3.40.03 and everything is working alright.
What could possibly be the cause of this problem ?
i'm running windows 10 pro 64bit with the latest updates.
i'm running with the lastet nvidia drivers 376.33
CPU is i7-6850K
64Gb fo ram
3 X 1080GTX
3 Monitor with a resolution of 2560x1440
Let me explain. I'm starting max with an empty scene.
If i'm using a single viewport layout. No problem. i can move and rotate the viewport camera and i get around 400FPS (i've juste created a single box)
if i switch to a quad viewport layout, when orbiting around my box i get aroung 6 FPS. Moving around the object is getting so slugging, and the only solution to get a better framerate is to disable to other 3 views (it's then like working in a single viewport layout).
i've uninstalled vray 3.50.01beta and i don't have this problem anymore.
i've also reverted to 3.40.03 and everything is working alright.
What could possibly be the cause of this problem ?
i'm running windows 10 pro 64bit with the latest updates.
i'm running with the lastet nvidia drivers 376.33
CPU is i7-6850K
64Gb fo ram
3 X 1080GTX
3 Monitor with a resolution of 2560x1440
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