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  • #61
    Originally posted by Nicinus View Post
    In my case interactivity in context is much more important, since that is where I spend active time. During rendering I can do something else. I don't think it is because of their final render time Fstorm, etc is generating so much interest.
    with fstorm interiors are slow i have to admit even on 4 gpus, well my 4 but exteriors are fast, and i think people like myself just like it, others love octane, honestly though these days i like all of them, lol, from vray to corona to fstorm, each has something about them you just love
    Architectural and Product Visualization at MITVIZ
    http://www.mitviz.com/
    http://mitviz.blogspot.com/
    http://www.flickr.com/photos/shawnmitford/

    i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2

    Comment


    • #62
      My gold material is not supported, I'll have to get it to you. It's the gold from the Sigar material library.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

      Comment


      • #63
        Here is my gold

        https://files.acrobat.com/a/preview/...3-1594dd27773f


        Click image for larger version

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        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090 X2
        • ​Windows 11 Pro

        Comment


        • #64
          Actually, it seems to be all my Siger reflective materials, they are using a proprietary script.

          https://www.sigershop.eu/free-3ds-max-plugins/
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment


          • #65
            Originally posted by glorybound View Post
            Actually, it seems to be all my Siger reflective materials, they are using a proprietary script.

            https://www.sigershop.eu/free-3ds-max-plugins/
            I think I read somewhere that Siger will be redoing his materials to go away from proprietary scripts, but maybe that was just my wishful thinking.

            Can you imagine a future where materials get standardized?

            Comment


            • #66
              Originally posted by Nicinus View Post
              In my case interactivity in context is much more important, since that is where I spend active time. During rendering I can do something else. I don't think it is because of their final render time Fstorm, etc is generating so much interest.
              I see, yes. Although I think it is not bad at all (check this), I can see if this can get any better.
              Thanks for the feedback !

              Best,
              Blago.
              V-Ray fan.
              Looking busy around GPUs ...
              RTX ON

              Comment


              • #67
                Originally posted by glorybound View Post
                Actually, it seems to be all my Siger reflective materials, they are using a proprietary script.

                https://www.sigershop.eu/free-3ds-max-plugins/
                I realized a few years ago that Siger Shaders were probably the cause of a lot of my issues slowing down renders. I haven't really tried Siger Shader's new update. I didn't like that it uses those proprietary scripts when native ones exist.

                Now days as good practice I just re-make all my shaders especially with prop's they can do weird stuff. The fist thing I do when I purchase a prop is fire up RT GPU and re-do the all shaders and just keeps the maps.

                I mainly work on interiors and use a combination of Vray RT GPU and Vray Adv CPU in my daily workflow...it's a great combination of tools.
                "I have not failed. I've just found 10,000 ways that won't work."
                Thomas A. Edison

                Comment


                • #68
                  both PSD Manager and Siger needs to make things work for RT, in my opinion, if the want to stay relevant in V-Ray. If RT is 2X faster than Buckets, then I will probably have to learn to live without them.
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090 X2
                  • ​Windows 11 Pro

                  Comment


                  • #69
                    alot of the premade mats are so slow, its always better to go with your own, sometimes what is needed is something really simple yet stil they have long chains of nodes leading to the same thing basically so always better to make your own, usually a little diffuse and bump is really all that's needed, some dirt but no need for a material 20 chains long
                    Architectural and Product Visualization at MITVIZ
                    http://www.mitviz.com/
                    http://mitviz.blogspot.com/
                    http://www.flickr.com/photos/shawnmitford/

                    i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2

                    Comment


                    • #70
                      Originally posted by glorybound View Post
                      both PSD Manager and Siger needs to make things work for RT, in my opinion, if the want to stay relevant in V-Ray. If RT is 2X faster than Buckets, then I will probably have to learn to live without them.
                      I used PSD Manager for a long time...I switched to ProEXR for an animation I needed in a layered EXR and never bothered to switch back to PSD manager. I now only use ProEXR for Photoshop, it even opens Vray's native vrimg.
                      "I have not failed. I've just found 10,000 ways that won't work."
                      Thomas A. Edison

                      Comment


                      • #71
                        Originally posted by Nicinus View Post
                        Although I fail to see how this is relevant to the discussion.
                        A bit of light-hearted banter to enliven a tech forum
                        Last edited by tricky; 17-01-2017, 03:01 AM.
                        Kind Regards,
                        Richard Birket
                        ----------------------------------->
                        http://www.blinkimage.com

                        ----------------------------------->

                        Comment


                        • #72
                          ProEXR brings all the layer masks in?
                          Originally posted by eyepiz View Post
                          I used PSD Manager for a long time...I switched to ProEXR for an animation I needed in a layered EXR and never bothered to switch back to PSD manager. I now only use ProEXR for Photoshop, it even opens Vray's native vrimg.
                          Bobby Parker
                          www.bobby-parker.com
                          e-mail: info@bobby-parker.com
                          phone: 2188206812

                          My current hardware setup:
                          • Ryzen 9 5900x CPU
                          • 128gb Vengeance RGB Pro RAM
                          • NVIDIA GeForce RTX 4090 X2
                          • ​Windows 11 Pro

                          Comment


                          • #73
                            I just re-rendered an exterior scene, at 4K with all the bells and whistles and what was taking 45 minutes, took 30 minutes. Now 45 minutes was impressive, but I upgraded my PC right when 3.4 came out, so I couldn't appreciate any speed V-Ray contributed. From 45 minutes to 30 minutes is huge, and nothing change, except I installed V-Ray 3.5 Beta II.
                            Bobby Parker
                            www.bobby-parker.com
                            e-mail: info@bobby-parker.com
                            phone: 2188206812

                            My current hardware setup:
                            • Ryzen 9 5900x CPU
                            • 128gb Vengeance RGB Pro RAM
                            • NVIDIA GeForce RTX 4090 X2
                            • ​Windows 11 Pro

                            Comment


                            • #74
                              Originally posted by glorybound View Post
                              ProEXR brings all the layer masks in?
                              I'm not really sure...It just bring in all your render elements in one file using a multi-channel EXR or multi-channel vrimg, you can even open your Vray frame buffer history files in Photoshop just like another file. I just checked to see if it had any updates and it appears to be free now. It doesn't have any of the bells and whistles of PSD Manager, but PSD Manager was taking an eternity to save files on my machine.

                              Give it a shot... It was totally worth the $50 bucks it was before, and now it's free!

                              http://fnordware.blogspot.com/2017/0...r-is-free.html
                              "I have not failed. I've just found 10,000 ways that won't work."
                              Thomas A. Edison

                              Comment


                              • #75
                                Originally posted by glorybound View Post
                                ProEXR brings all the layer masks in?
                                I just found this linked on ProEXR page. it sums it up pretty good.

                                Exr-IO Vray and Photoshop workflow tutorial
                                https://www.youtube.com/watch?v=SIxOIFOz1SE
                                "I have not failed. I've just found 10,000 ways that won't work."
                                Thomas A. Edison

                                Comment

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