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  • Photogrammetry help

    I'm looking into texturing street scenes, possibly on a large scale involving many roads up to an entire town. The plan is to capture 360 images all along the streets using an NCTech iStar, then use photogrammetry to create the model.

    The snag is that we want to be able to remove pretty much everything (people/cars/lamp-posts/flags etc) leaving us with just the buildings. I was wondering if anyone on here had some experience doing this kind of thing and could give me some pointers on how we might go about texturing large areas without it being an entirely manual process (which would be hugely labour intensive), whilst removing the unwanted parts.

    I noticed that the newer versions of photoshop have an automated script File -> Scripts -> Statistics which takes out moving parts using an average of a number of images taken from the same spot so I guess that is something to experiment with.

    Any help/advice greatly received, am really just starting out with this trying to get my head around it.

  • #2
    I would also be very interested in knowing this as well!

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    • #3
      You're better off doing it with a drone and going up and down each side of the street separately at different heights. then remove any traces of people and car from the model itself.

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      • #4
        Unfortunately that wouldn't be possible. We're talking very busy shopping streets in London like Oxford Street so a drone is a definite no go.

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        • #5
          you can always get a real heli, if you can't fly a drone.

          you'd get the best result mixing ground and aerial. though this can be harder to align.

          also not all photogrammetry software will except 360 degree stitched images. you may have to give it all the individual images. so make sure that camera can support that.

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