hi,
im having problems with image plane on the camera.
Im using the image plane as a lens distortion mask so not to waste render time / so i can distort after in nuke.
Or is there away to add texture in the camera to act was a render mask?
Problem is i cant make the camera image plane not be affected by depth of field.
Is there away to turn off depth of field on a mesh object?
Also have it not effected by motion blur switched off on object?
Thanks in advance
im having problems with image plane on the camera.
Im using the image plane as a lens distortion mask so not to waste render time / so i can distort after in nuke.
Or is there away to add texture in the camera to act was a render mask?
Problem is i cant make the camera image plane not be affected by depth of field.
Is there away to turn off depth of field on a mesh object?
Also have it not effected by motion blur switched off on object?
Thanks in advance