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Any ideas on how to achieve this effect? (foam)
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The base shape should be fairly easy to sculpt with a sculpting software. The air bubbles you can also do with sculpting with a texture projection brush. Then you can export the sculpted shape without the bubbles and export the finer detail as a displacement map. For the material I would use an SSS material like VrayFastSSS2.Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
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You might get some ideas reading this thread: http://forums.chaosgroup.com/showthr...s-Ratatouille)
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