Hi,
when looking at the displacement settings in system tab, I've just realized there's this checkbox I never touched, and when I read the tooltip, it says this:

I never knew 3ds Max has its own displacement... Could anyone explain how the native Max's one works?
And when I am already making a thread, I have one more option. The displacement slot in VrayMTL which is controlled by this default displacement rollout is equivalent of 3D displacement in VrayDisplacementModifier? Or is it equivalent of subdivision one? Or is some other method that is not found in VrayDisplacementModifier?
Thanks in advance.
when looking at the displacement settings in system tab, I've just realized there's this checkbox I never touched, and when I read the tooltip, it says this:
I never knew 3ds Max has its own displacement... Could anyone explain how the native Max's one works?
And when I am already making a thread, I have one more option. The displacement slot in VrayMTL which is controlled by this default displacement rollout is equivalent of 3D displacement in VrayDisplacementModifier? Or is it equivalent of subdivision one? Or is some other method that is not found in VrayDisplacementModifier?
Thanks in advance.
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