Hi,
I am trying to use VRayInstancer in a similar way to a Pflow shape instance. Animated object as the instance sync by event duration.
For example, a particle collides with a deflector and spawns a new particle and the animation of the VRayInstancer source object starts from there.
Thanks
E
I am trying to use VRayInstancer in a similar way to a Pflow shape instance. Animated object as the instance sync by event duration.
For example, a particle collides with a deflector and spawns a new particle and the animation of the VRayInstancer source object starts from there.
Thanks
E
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