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VRayInstancer animated source object time offset....

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  • VRayInstancer animated source object time offset....

    Hi,

    I am trying to use VRayInstancer in a similar way to a Pflow shape instance. Animated object as the instance sync by event duration.

    For example, a particle collides with a deflector and spawns a new particle and the animation of the VRayInstancer source object starts from there.

    Thanks
    E

  • #2
    I'm interested in that one too !
    Thanks.

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    • #3
      There's no easy way to do this right now, but it's on the "to do" list.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        ok, thank you!

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        • #5
          TP support would be great as well, an if somehow possible: vertex color or color by data channel...

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