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Vray 3.4 and 3.5 comparison tests/renders (adaptive lights performance test)

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  • #16
    Thanks for sharing!

    Really interesting to hear other peoples set ups. I can see there is not much difference between render times. BF & LC definitely seem the way forward

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    • #17
      I use RT CUDA BF+LC and set LC at 500 and noise at 0.1 for animation sequences and use the stand alone denoiser across a network using backburner on GPU mode.

      Vray 3.40.03 render times for 1280x720 (test size) using problablistic lights was 9 minutes.
      Vray 3.57.01 render times for 1280x720 (test size) using adaptive lights was 5 minutes.

      The stand alone denoiser step for each frame takes about 10 seconds.

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      • #18
        Originally posted by eligiusz View Post
        I think it might be even faster than the IRR rendering in two passes for moving objects.
        To be honest, at this point, I don't know why anyone would bother with the irradiance map...

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #19
          I was glad to ditch ir...I remember learning it from Chris Nichols tutorials about 12 years ago.

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          • #20
            Well for a different scene also at night, I have over an hour per frame rendertime on BF. So maybe going back to IRR will be a good idea
            http://gamma22.com/
            https://www.facebook.com/gamma22com/
            https://gumroad.com/gamma22

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