Hi, im stuck how do i achieve this? double sided material like 2 texures on each side or 2 materials one at each side? vray2sided with translucency black or white doesnt seem the same. ty
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2sided plane with no translucency
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Falloff map with Towards / Away type and stepped Mix curve could do the trick - here is a quick example:
Scene: http://ftp.chaosgroup.com/support/scenes/2sided.max
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