i can't figure why i am getting this shadow problem.
it started when the shiplap was added (it is modeled in 3d - its not a material or displacement). so, i'm fairly sure in assuming that the shiplap is causing the problem - but i don't know why its causing the shadow problems or how to fix it.
i am using 1.09.03r... in MAX 6. basic settings for irrad map (-3,-1, clr.4 nrm.5, dist.1, hsubs 60, interp 30) - using direct comp. for secondary bounce.
suggestions please?
thanks,
sean
it started when the shiplap was added (it is modeled in 3d - its not a material or displacement). so, i'm fairly sure in assuming that the shiplap is causing the problem - but i don't know why its causing the shadow problems or how to fix it.
i am using 1.09.03r... in MAX 6. basic settings for irrad map (-3,-1, clr.4 nrm.5, dist.1, hsubs 60, interp 30) - using direct comp. for secondary bounce.
suggestions please?
thanks,
sean
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