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well, I don't have lightmap, but I could take times under 10 minutes by using lights with map shadows instead of vray shadows with area. Although it is not looking so good. But I got to finsh this right the way.
I guess I'll have to move to max 6 and vray 1.45.70. That lightmap looks great.
Thanks guys/gals
Why don't you just use the override materials under global switches instead of changing all the materials in a scene?
All you do is set up a vray material and set the color and then select that material in the material override slot and your done. This is for 1.4570 only. It changes all the materials in the scene to just the one. Takes about 30 seconds to do.
I was wondering if you were having a problem with using it with lightmaps. It's a bit quirky for me. I have to set the color to 180 to get the proper amount of light that will be in the scene. If you set it to pure white it blows out the lights in the scene when using lightmaps.
yes that can happen very easily but if you find that right light balance when setting up a scene with pure white, i find it works for the textured version of the scene .... the correct light balance.
This is how i set up all my scene's ... then test rendering is a lot faster
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