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Is there any way to make only specific cameras spherical?

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  • Is there any way to make only specific cameras spherical?

    Hi,

    I am currently working on a 360 pano rendering, so I have to preview pano output from time to time, but it's also impossible to perform scene development through panoramatic perspective. Unfortunately, only way I found to do 360 spherical camera in V-Ray is to go to Camera rollout in render settings, set camera to spherical and override FoV.

    The thing is that switching these two things on and off, especially when they are buried so deep is getting old. Is there possibly some way of having only one camera in the scene spherical, and rendering spherical panorama only when launching render from that particular camera?

    Thanks

  • #2
    You can copy this to the listener, then drag it anywhere onto a toolbar to make buttons for you

    To set camera to DEFAULT:
    Code:
    renderSceneDialog.close(); rc=renderers.current; rc.camera_overrideFOV = false; rc.camera_type = 0; renderSceneDialog.open()
    To set camera to Spherical 360 override:
    Code:
    renderSceneDialog.close(); rc=renderers.current; rc.camera_type = 1; rc.camera_overrideFOV = true; rc.camera_fov = 360; renderSceneDialog.open()
    Then you can just alternate between the buttons when you want spherical or normal, instead of digging into the settings somewhere
    Last edited by Morne; 06-03-2017, 07:32 AM.
    Kind Regards,
    Morne

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