I'm going to make an animation of a camera rotating around building.
I've also a street around this building where I animated few cars.
Since I'm going to do a precalculation of the GI I've a problem with the GI of the cars.
They leave a "black hole" on the asphalt due to the shadow they trace in each 5th frame I calculate the GI, and also on the body of the cars I've some kind of flickering problem, probably always to the wrong GI.
How can I solve this problem?
I tried to exclude cars and street from the GI calculation and added some self-illumination but it's not the same result.
Anybody solved this problem?
Thanks and sorry for my bad english.
I've also a street around this building where I animated few cars.
Since I'm going to do a precalculation of the GI I've a problem with the GI of the cars.
They leave a "black hole" on the asphalt due to the shadow they trace in each 5th frame I calculate the GI, and also on the body of the cars I've some kind of flickering problem, probably always to the wrong GI.
How can I solve this problem?
I tried to exclude cars and street from the GI calculation and added some self-illumination but it's not the same result.
Anybody solved this problem?
Thanks and sorry for my bad english.
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