Hi all, I have a Navisworks file of an oil rig that I've set up to render in vray in 3ds max 2017, I've spent a bit of time converting all materials to Vray and just general clean up.
The file comes with Lights as geometry, so I can select all of them and convert to vray light mesh, this creates 1000's of light meshes and none of them are instanced so changing their values becomes very difficult along with the general mess it makes in the light lister, I think this also slows down render time (not sure).
When I try to render an interior shot the light cache will build but it takes ages and when the light cache is done the render buckets just sit for Hours on the same spot and that's with the noise threshold at 0.1, it does eventually render but it looks terrible, I've gotten around this problem by just creating a vray plane light and clone aligning (instanced) them to all the light positions, this makes rendering Much faster especially now with the adaptive lights in vray 3.5 so renders that would take maybe 6 - 10 hours now takes roughly 30 - 45 min.
My question is, is it possible to get the same speed using the vray light mesh and create them as instances as it would make the process much faster and the light would retain the same shape instead of just a vray plane light.
Cheers.
The file comes with Lights as geometry, so I can select all of them and convert to vray light mesh, this creates 1000's of light meshes and none of them are instanced so changing their values becomes very difficult along with the general mess it makes in the light lister, I think this also slows down render time (not sure).
When I try to render an interior shot the light cache will build but it takes ages and when the light cache is done the render buckets just sit for Hours on the same spot and that's with the noise threshold at 0.1, it does eventually render but it looks terrible, I've gotten around this problem by just creating a vray plane light and clone aligning (instanced) them to all the light positions, this makes rendering Much faster especially now with the adaptive lights in vray 3.5 so renders that would take maybe 6 - 10 hours now takes roughly 30 - 45 min.
My question is, is it possible to get the same speed using the vray light mesh and create them as instances as it would make the process much faster and the light would retain the same shape instead of just a vray plane light.
Cheers.
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