Hey everyone,
I'm working on the workflow to be able to generate a QTVR panoramic tour (with nodes connecting multple panos). The requirements are that the pano must either be cubic or spherical and the final output has to be in an Apple QTVR. I used Christian's (Dschaga) PanoTour and made the modifications suggested to the code to generate a cubic output (6 maps). Then I used the GoCubic app to generate the spherical QTVR but I'm finding that the stitched version is showing stitch lines where the images meet. I created the version below in Photoshop to confirm that is was a problem with the original 6 files, and it seems to be either a vray setting or an issue with PanoTour. Any ideas?
Are there any other workflows to be able to generate this. I will be using VRtoolbox's SceneWorx to generate the final mutli-node output. I've tried the built in MAX Pano Tool and for whatever reason never works properly and always creates poor quality images.
I could use the cubicVR script to render but am not sure the best way to do this so that the Irrandiance map is added to or re-used. I don't want to have to re-render the full IR map for each of the 6 scenes. I'm just starting to use Vray, so I'm still a virgin....
Are there any alternatives?
http://www.cgarchitect.com/test/qtvr_sample.jpg
Thanks,
Jeff Mottle
Smoothe/CGarchitect.com
I'm working on the workflow to be able to generate a QTVR panoramic tour (with nodes connecting multple panos). The requirements are that the pano must either be cubic or spherical and the final output has to be in an Apple QTVR. I used Christian's (Dschaga) PanoTour and made the modifications suggested to the code to generate a cubic output (6 maps). Then I used the GoCubic app to generate the spherical QTVR but I'm finding that the stitched version is showing stitch lines where the images meet. I created the version below in Photoshop to confirm that is was a problem with the original 6 files, and it seems to be either a vray setting or an issue with PanoTour. Any ideas?
Are there any other workflows to be able to generate this. I will be using VRtoolbox's SceneWorx to generate the final mutli-node output. I've tried the built in MAX Pano Tool and for whatever reason never works properly and always creates poor quality images.
I could use the cubicVR script to render but am not sure the best way to do this so that the Irrandiance map is added to or re-used. I don't want to have to re-render the full IR map for each of the 6 scenes. I'm just starting to use Vray, so I'm still a virgin....
Are there any alternatives?
http://www.cgarchitect.com/test/qtvr_sample.jpg
Thanks,
Jeff Mottle
Smoothe/CGarchitect.com
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