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  • Going crazy!

    How can I save the irr map EACH step computed, instead of at the end of all the sequence?
    I have a large scene the sometimes crashes after a few frames, and I'm going crazy to make MANY, MANY LITTLE irr map.

    I dont think this is the way to compute about 10000 frames....!!!!!!!

    I'm sure that a software like vray is able to do this... or not?

  • #2
    I am working on a script that does this, are you rendering localy or with backburner ? I have not written/tested it for backburner yet. If you can handle an alpha script I can share it with you.
    Eric Boer
    Dev

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    • #3
      Hi RErender, i'm rendering on a local machine.
      1) I've tried just once computing irr map on 1 slave with backburner, but it didn't saved anything (0 Kb)... do you mean is possible to do that?
      2) I'm new to maxscript (I'm just learning it)... i thing to be able to handle an alpha script, but I'm not sure on what it means...

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      • #4
        PM me an email address and I will send it to you, I have only tested it with 1.45.70 not sure if it will work with 1.09.
        Eric Boer
        Dev

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        • #5
          are alot of people having this problem? I dont do alot of animations, but I have never really had issues.
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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          • #6
            I alway have to save the irrmap for about every 900 frames, so this means that for a 9000 frames animation i have to make 10 irrmap jobs and 10 render jobs. This is what my signature means.

            I was making jobs for a 18000 frames animation and got so tired of it i added a signature to my profile.

            I just can't do more frames, because i can't afford to lose time on crashed jobs or incomplete irrmaps, even with the 3Gb switch on i still run out of memory fast.

            Regards,

            Erik
            A full render queu is a thing of beauty !

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            • #7
              Hi, here's my email:



              Thank's!

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              • #8
                Daniele,

                If i were you i would remove that e-mail adress asap if you don't want to get spammed to oblivion.

                Just my thought on that,

                Erik
                A full render queu is a thing of beauty !

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                • #9


                  Yes, the same problem here...

                  I didn't dare configure behond 3Gb, I have to look at it closely.
                  I can't render a scene without crashing at 1,5 Gb.I must stay under.
                  The use of the memory is a big big problem...
                  My scene is not interesting because I had to delete some objects
                  and effects.It's very frustrating.

                  QMC and 400 mb dynamic limit are helpers that I don't understand
                  principles, and some problem may be solved a bit with...

                  To be continued...
                  But a good news, DR will come soon and I will use my 2 other
                  computers in rendering.Well, I must increase their respective RAM.

                  Bye !
                  Gael

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