I was rendering an animation and the I started getting black marks down the side. Here is a sample frame -

It only happens when the camera is close to an object and the irr map is incrementally calculated. The next frame from this one is a new incremental add and is clean.
Obviously I could calculate the irr map for every frame the camera is near an object, but I would rather not.
Is this a bug in 1.45 or is there a solution which will allow me to carry on with incremental add to irr map?
Zap

It only happens when the camera is close to an object and the irr map is incrementally calculated. The next frame from this one is a new incremental add and is clean.
Obviously I could calculate the irr map for every frame the camera is near an object, but I would rather not.
Is this a bug in 1.45 or is there a solution which will allow me to carry on with incremental add to irr map?
Zap
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