Can someone explain to me the advantage to using the rendertime subdivision over meshsmooth? Ive tried several tests and cant find a single instance where its faster then using meshsmooth, even when choosing 3 meshsmooth iterations which is frequently overkill. In fact in my tests its SEVERAL times slower. Even in a test where the vray subdivision had less then half the polys, it rendered in over double the time.
Also theres no settings to adjust amount of subdivision. Will that change?
Also theres no settings to adjust amount of subdivision. Will that change?
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