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  • Mapped Proxies

    I'm playing with the proxy mesh....I exported a whole parking lot full of cars to the vraymesh. Why aren't the vrmeshes mapped as they originally were before I exported them?

    Thnx
    ST
    Indecisive archictects will be the death of us all.

  • #2
    it has to be one complete mesh and one complete material.. (subobject mat)
    export the meshes one by one then import back in and apply the origanal texture to it..
    Natty
    http://www.rendertime.co.uk

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    • #3
      alternatively you can group all your cars and export them as a single vrmesh object and check the automatically create proxies button
      that will delete the original cars of the scene and replace with the proxy straight away while retaining all the material info .
      it s a gift from heaven
      regards
      alkis

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      • #4
        actually if your using one of the 1.45 or later builds its probably the bug that i brought to vlados attention.

        ---------------------------------------------------
        MSN addresses are not for newbies or warez users to contact the pros and bug them with
        stupid questions the forum can answer.

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