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Creating environment lighting for a building

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  • Creating environment lighting for a building

    Hi,

    I'm working on a 7th floor building. I'm trying to cover it from GI up to... say... between 4th and 6th floor aprox, so that it appears to be on the middel of a city surrounded by other buildings, without actually model those buildings.

    I tried with a gigant tube, but it is reflected on windows. Unchecking "visible to reflections/refractions turns the tube off to GI too.

    Any advice on this one??

    Thankssssss
    Guido.

  • #2
    Try a Matte object with Generate Gi on

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