Hi All,
I'm looking into buying a seat of Ghostpainter but I'm not sure how well will it work with Vray. I have a couple of questions.:
1. Ghostpainer file layers into VrayMat. map slots.
Apparently if you name your layer like difusse, bump, displacement, etc in Ghostpainter the content of those layers gets loaded in the matching map slot. Does that also happen with a VrayMat. ?
2. PSD Manager output from Vray render.
PSDmanager outputs as layers material masks, render elements and G-buffers. Do all these 3 things work correctly when the Vray comes into play?
I read some post about Vray;s Gbuffer not being multi-layer, does that affect only the g-buffer output or also masks and render elements?
Thanks for any feedback
I'm looking into buying a seat of Ghostpainter but I'm not sure how well will it work with Vray. I have a couple of questions.:
1. Ghostpainer file layers into VrayMat. map slots.
Apparently if you name your layer like difusse, bump, displacement, etc in Ghostpainter the content of those layers gets loaded in the matching map slot. Does that also happen with a VrayMat. ?
2. PSD Manager output from Vray render.
PSDmanager outputs as layers material masks, render elements and G-buffers. Do all these 3 things work correctly when the Vray comes into play?
I read some post about Vray;s Gbuffer not being multi-layer, does that affect only the g-buffer output or also masks and render elements?
Thanks for any feedback
Comment