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Is it possible to avoid artifacts with bucket mode?

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  • Is it possible to avoid artifacts with bucket mode?

    Is it possible to avoid artifacts with bucket mode?

    and is it faster tha irrad map?

    could it be distributed with more pc if yes how?

    please explain to me those feautures

    excuse my orrible english
    Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

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  • #2
    artifact free rendering with bucketmode is possible, just crank up your Hsubd

    Faster? No it is always slower due to some overlap in the irradiance samples

    you don't need to use bucket mode for DR in latest builds, because it renders out the irr. pass in buckets automatically
    You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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