Hi All,
I know theres a lot of things I have to try to speed up my renderings, but a 1024x1024 render that I set off on friday hasnt finished yet on a dual Xeon 2.8 machine.
There are roughly 20 Xfrog trees/plants in the scene and a lot of furniture brought into viz from maya as fbx files. The model itself is a fair size and when rendering it sits on about 1.4gb memory usage.
Basically, before I set up the materials it rendered quick, now it doesnt with the only addition being some more xfrog trees and furniture as well as 5-6 vray lights in the entry.
In terms of settings, I think one difference may be that I unticked "check visibility distance"....could this be it? there are trees etc that are around the back of the building that arnt seen from the front.
if anyone else has had similar problems, could you share the solution? using 1.46.05
I know theres a lot of things I have to try to speed up my renderings, but a 1024x1024 render that I set off on friday hasnt finished yet on a dual Xeon 2.8 machine.
There are roughly 20 Xfrog trees/plants in the scene and a lot of furniture brought into viz from maya as fbx files. The model itself is a fair size and when rendering it sits on about 1.4gb memory usage.
Basically, before I set up the materials it rendered quick, now it doesnt with the only addition being some more xfrog trees and furniture as well as 5-6 vray lights in the entry.
In terms of settings, I think one difference may be that I unticked "check visibility distance"....could this be it? there are trees etc that are around the back of the building that arnt seen from the front.
if anyone else has had similar problems, could you share the solution? using 1.46.05
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