Hello everybody,
I have a big scene with "very very much"(sorry I'm french ) glass objets in my scene, this is for an animation and I use eggz it run perfect but...
Render is very very long!
How can I reduce time, I think it's in the max deph of refraction reflection but what kind of number does I put in, and is there others ways to optimise refraction in a normal vray material?
Thx[/quote]
I have a big scene with "very very much"(sorry I'm french ) glass objets in my scene, this is for an animation and I use eggz it run perfect but...
Render is very very long!
How can I reduce time, I think it's in the max deph of refraction reflection but what kind of number does I put in, and is there others ways to optimise refraction in a normal vray material?
Thx[/quote]
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