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Displacement and normals from zbrush

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  • Displacement and normals from zbrush

    Hi, do i actually need normals when i got displacement?

    And if yes, whats the proper way of setting up normals in vray in order to get 1:1 what i see? So far i use a vrahdr with isotropic filtering to load em in a vray normal map , on bump slot. I am not sure what the value in bump should be though, or if im missing something, or if any suggestions.
    Ty
    www.yellimages.com
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