Hi everyone,
I'm trying to get a transition done from sand to rubble. Blended the different materials with vertex paint in a Vray blends material alright, but when they were combined displacement isn't working anymore for each material; not in the material slots nor with the modifier.
since displacement with transition works fine with the modifier with a simple grey material I'm guessing it's either the blend material that breaks it or the different mapping channels?
What's the proper procedure this?
Thanks!
I'm trying to get a transition done from sand to rubble. Blended the different materials with vertex paint in a Vray blends material alright, but when they were combined displacement isn't working anymore for each material; not in the material slots nor with the modifier.
since displacement with transition works fine with the modifier with a simple grey material I'm guessing it's either the blend material that breaks it or the different mapping channels?
What's the proper procedure this?
Thanks!
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