I was having errors with flythrough mode to precalc a Light Cache. I'm seeing some posts about adaptive lights issues -- so maybe it's related.
Instead of using fly through, I tried precalcing the light cache using Single Frame mode and Use Camera Path, since I could've sworn I read something about this on the forums a long time ago. I've rendered half the animation so far, and it seems to be working. Which begs the question?
What is the difference between Flythrough Mode and Single Frame with Use Camera Path. They sound very similar when reading the docs. Is Single Frame/Use Camera Path a legitimate way to precalc? Is there a problem with doing it this way?
Instead of using fly through, I tried precalcing the light cache using Single Frame mode and Use Camera Path, since I could've sworn I read something about this on the forums a long time ago. I've rendered half the animation so far, and it seems to be working. Which begs the question?
What is the difference between Flythrough Mode and Single Frame with Use Camera Path. They sound very similar when reading the docs. Is Single Frame/Use Camera Path a legitimate way to precalc? Is there a problem with doing it this way?
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