I'm looking for a bit of help here as I've hit a dead end.
These days I seem to be purely producing photomontages for architects and landscape architects and have refined my process over the years. I've always gone to site to do the photography (almost always panoramas) with a surveyor who'd pick up precise gps coordinates of the camera position and a number of points that are visible in the photograph. My guidelines are that I have to use a 50mm lens so I'd take, say, 6 landscape shots and stitch together (only using the central 50% of the photo) to create a panorama.
Previously I'd recreate each of these frames as VRay cameras lining up the control points and stitch each render together in the same way as the photograph. It took some time but produced decent results. I then discovered the wonders of the 'Warped spherical (old-style)' camera setting which meant that I could underlay the stitched photograph using one VRay camera, tweak the FOV, and line up the control points. This has been working perfectly until just now it's causing issues.
I had to take a few portrait panoramas for a job as the area was built up. Using the same process i can get the control points to line up but turning on the buildings layer (which are just blocks at this stage) they aren't lining up where they need to be. Is there something I should be doing differently given that it's a portrait panorama? Is 'Warped spherical (old-style)' not going to work for this?
Apologies for the long winded explanation. I realise the problem is pretty niche so any help would be appreciated.
These days I seem to be purely producing photomontages for architects and landscape architects and have refined my process over the years. I've always gone to site to do the photography (almost always panoramas) with a surveyor who'd pick up precise gps coordinates of the camera position and a number of points that are visible in the photograph. My guidelines are that I have to use a 50mm lens so I'd take, say, 6 landscape shots and stitch together (only using the central 50% of the photo) to create a panorama.
Previously I'd recreate each of these frames as VRay cameras lining up the control points and stitch each render together in the same way as the photograph. It took some time but produced decent results. I then discovered the wonders of the 'Warped spherical (old-style)' camera setting which meant that I could underlay the stitched photograph using one VRay camera, tweak the FOV, and line up the control points. This has been working perfectly until just now it's causing issues.
I had to take a few portrait panoramas for a job as the area was built up. Using the same process i can get the control points to line up but turning on the buildings layer (which are just blocks at this stage) they aren't lining up where they need to be. Is there something I should be doing differently given that it's a portrait panorama? Is 'Warped spherical (old-style)' not going to work for this?
Apologies for the long winded explanation. I realise the problem is pretty niche so any help would be appreciated.
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