Hey guys,
I wasn't able to attend EUE, but have seen some of the slides from your presentation; could you elaborate more on what it actually is that you're creating for unreal engine?
Is it actually VRay for UE, or a converter that takes 3DS max files with Vray shaders into UE automatically? Or something else?
https://80.lv/articles/vray-for-unreal-engine-4/
I wasn't able to attend EUE, but have seen some of the slides from your presentation; could you elaborate more on what it actually is that you're creating for unreal engine?
Is it actually VRay for UE, or a converter that takes 3DS max files with Vray shaders into UE automatically? Or something else?
https://80.lv/articles/vray-for-unreal-engine-4/
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