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rectangular spotlight with projector map and volumetrics in RT gpu?

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  • rectangular spotlight with projector map and volumetrics in RT gpu?

    doing a cinema.. in ADV a simple shadow mapped spotlight with a max volumetric effect, rectangular shape and a projector map works fine, but renders slooow.

    RT gpu renders 10x faster ( at least!) but ignores not only the volumetric (expected i guess) but also ignores both the rectangular shape and the projector map.


    i cannot think how to achieve this in RT? yes i can map the screen, and i could even add the volumetric after. but in ADV i get a nice subtle gi glow cast by the volumetric into the scene, it just looks nice.

    it seems vraylight cannot do a rectangular spotlight with a projector map.. at anything other than directionality 1 ( parallel, not conical beam) the projected map becomes a blurred mess.

  • #2
    Yes, all of those features are in our "to do" list for the GPU. Unfortunately they are not supported at the moment.
    Zdravko Keremidchiev | chaos.com
    Chaos Support Representative | contact us

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