i cant imagine why. ive got a scene with a pure reflective mirror, and the noise in the reflection takes quite a long time to clear.. strangely i found that turning the reflection glossiness from 1 to 0.99 actually rendered faster, and gave a less noisy result at the end...?
only shaved a few seconds off the time, but its a counter-intuitive result for me.
im using RT gpu.
only shaved a few seconds off the time, but its a counter-intuitive result for me.
im using RT gpu.
Comment