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Hi, is there an issue with triplanar? Seems like in deformable objects that is not following the object and looks like projected.
Is there an option to fix this?
thanks
Unfortunately that's how the triplanar mapping is supposed to work. You have to properly unwrap your model and bake the triplanar map down to a regularly UV-mapped texture to make it work with deforming objects.
Last edited by Laserschwert; 07-07-2017, 05:22 AM.
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