hi,
not sure if this is a problem or i`m just missing something obvious.
i have an object with glossy material but no matter what level i set it at the reflection is not glossy at all. it`s reflecting an image of... mid sentence i just found the issue, the texture was set to environment/screen mapping(woops). which brings up the question if that`s correct ? should glossy materials ignore being glossy with that type of mapping ? i guess it`s an odd case but we sometimes get files with a gradient bg in the environment slot set to enviro screen mapping to reflect in an infinite floor.
tested vray 3.40.03 and 3.60.01.
thanks
anthonyh
not sure if this is a problem or i`m just missing something obvious.
i have an object with glossy material but no matter what level i set it at the reflection is not glossy at all. it`s reflecting an image of... mid sentence i just found the issue, the texture was set to environment/screen mapping(woops). which brings up the question if that`s correct ? should glossy materials ignore being glossy with that type of mapping ? i guess it`s an odd case but we sometimes get files with a gradient bg in the environment slot set to enviro screen mapping to reflect in an infinite floor.
tested vray 3.40.03 and 3.60.01.
thanks
anthonyh
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