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  • Material problem

    I cant for the life of me get my material right to simulate a screen on a tablet, this is kind of a first for me for having to create this and its got me stumped, Ive been trying to use the self illumination in a VRayMtl but it is just not working right. Any suggestions how this can be achieved to a relatively believable degree?
    Cheers,
    -dave
    ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

  • #2
    For this, I use Vray blend
    In the base material - VrayLightMtl with the required bitmap
    In the first 'coat material', a very reflective transparent VrayMtl, adjusted to the level I want with the blend amount color

    Probably not the most realistic way, but quite fast and flexible for most needs.
    Alain Blanchette
    www.pixistudio.com

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    • #3
      Originally posted by thablanch View Post
      For this, I use Vray blend
      In the base material - VrayLightMtl with the required bitmap
      In the first 'coat material', a very reflective transparent VrayMtl, adjusted to the level I want with the blend amount color

      Probably not the most realistic way, but quite fast and flexible for most needs.
      Ill give that a shot, thanks much
      Cheers,
      -dave
      ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

      Comment

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