I want to use photonmapping as secondary bounce for animation but I'm not sure about the workflow. how I should do this?
With ir I'm saving vrmap for every few frames and then render images taking vrmap from file. Now how to do it with photon map. I should send photon map to calculate and save as file every few frames, same as ir or calculate it separately save it and set the path for final rendering to both vrmap and photonmap? I'm totaly lost.
With ir I'm saving vrmap for every few frames and then render images taking vrmap from file. Now how to do it with photon map. I should send photon map to calculate and save as file every few frames, same as ir or calculate it separately save it and set the path for final rendering to both vrmap and photonmap? I'm totaly lost.
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