I find this approach to much easier to use than the VraySkinMtl.
The results come at a cost: the material is much much "grainier" than the Vray skin mtl.
I tried to adjust the "options"
reflect max depth, reflect subdivs, SSS subdivs.
I used various values from default to 100 for all.
It seemed to make little difference, both for render time, and image quality.
however If I change the shading rate to 30 or so, I get nice quality. But then all materials use this image sampling is increased for all things.
I haven't tried to use the denoiser (mainly cause I have yet to understand how to use it).
I would like to increase the quality of skin with the Alsurface material without having the shading rate apply to the whole scene?
The results come at a cost: the material is much much "grainier" than the Vray skin mtl.
I tried to adjust the "options"
reflect max depth, reflect subdivs, SSS subdivs.
I used various values from default to 100 for all.
It seemed to make little difference, both for render time, and image quality.
however If I change the shading rate to 30 or so, I get nice quality. But then all materials use this image sampling is increased for all things.
I haven't tried to use the denoiser (mainly cause I have yet to understand how to use it).
I would like to increase the quality of skin with the Alsurface material without having the shading rate apply to the whole scene?
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