New things scare me. When the VRay Denoiser first launched, it sounded great. Everybody raved. I had a quick go with it. My image was certainly smoothed out, but lots of the fine texture detail went with it. Deadlines and workload meant I didn't have too much time to test, but now I have come back to it to see if things can be improved.
All I seem to find is that all my fine texture detail is lost, regardless of the settings I use. Are people actually using it in production? For example, I have a large, slightly polished concrete floor. Even with the 'mild' preset, the result is overly smooth, like the lens is smeared with vaseline.
Does anybody have any good tips that are tried and tested, or is it only a useful option in certain situations - high resolution work for example? (the scene I am working with is to be rendered at 1920x1080 only).
All I seem to find is that all my fine texture detail is lost, regardless of the settings I use. Are people actually using it in production? For example, I have a large, slightly polished concrete floor. Even with the 'mild' preset, the result is overly smooth, like the lens is smeared with vaseline.
Does anybody have any good tips that are tried and tested, or is it only a useful option in certain situations - high resolution work for example? (the scene I am working with is to be rendered at 1920x1080 only).
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