An old, very good client (with relatively shallow pockets) wants a previous restaurant project animated via panning cameras, stitched together into a short movie, maybe 1-3 minutes long. I've been asked to guesstimate how much money it will cost to animate it. I will render everything internally. To do so, I will have to go back through the scene and convert it to GPU and optimize for render speed per frame. I'm not really concerned with charging the client for computer render time, but I will need to buy another GPU (or two).
I'm sure this is pretty vague with a lot of unanswered questions that I'm not even thinking about, but animation is not something we typically output.
I'm curious to hear what you all would charge for something like this? I'm thinking a 2-3 days to convert the model & materials to GPU, 1 day to animate the cameras, then a few hours to stitch together in Premiere. So 4-5 days of labor, plus $1,000 for hardware upgrades. I already have a dedicated GTX980Ti, and hope to stick a GTX1080Ti in the case, if we can find the power (I have a 1300W PSU in my Dell 7910, but no leads currently visible unless there are some unused ports on the PSU that's buried in the case). I would appreciate hearing what you'd charge for this.
I'm sure this is pretty vague with a lot of unanswered questions that I'm not even thinking about, but animation is not something we typically output.
I'm curious to hear what you all would charge for something like this? I'm thinking a 2-3 days to convert the model & materials to GPU, 1 day to animate the cameras, then a few hours to stitch together in Premiere. So 4-5 days of labor, plus $1,000 for hardware upgrades. I already have a dedicated GTX980Ti, and hope to stick a GTX1080Ti in the case, if we can find the power (I have a 1300W PSU in my Dell 7910, but no leads currently visible unless there are some unused ports on the PSU that's buried in the case). I would appreciate hearing what you'd charge for this.
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