Hi guys,
Recently we had to offload lots of geometry from existing scenes, to optimize them. We found out that while the conversion to VRMesh and proxy loader utility is nice, it misses some important features, like preserving properties (parent, wirecolor, etc) and modifiers, especially important being the VRayDisplacement modifier.
Here's a very simple script that does these, and hopefully they'll be implemented in a following version of the tool.
https://www.dropbox.com/s/k9zdqh1s3c...nvert.mcr?dl=0
Thanks
Recently we had to offload lots of geometry from existing scenes, to optimize them. We found out that while the conversion to VRMesh and proxy loader utility is nice, it misses some important features, like preserving properties (parent, wirecolor, etc) and modifiers, especially important being the VRayDisplacement modifier.
Here's a very simple script that does these, and hopefully they'll be implemented in a following version of the tool.
https://www.dropbox.com/s/k9zdqh1s3c...nvert.mcr?dl=0
Thanks