Hi Everybody,
I'm try use "Bitmap texture proxy". It's really save memory and make rendering is faster. But i have a problem. When i use it, the "bitmap" will be darker. It's smilar wrong gamma. How to fix it?
Thanks !
I'm try use "Bitmap texture proxy". It's really save memory and make rendering is faster. But i have a problem. When i use it, the "bitmap" will be darker. It's smilar wrong gamma. How to fix it?
Thanks !
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