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G-Buffer Issues (Seriously need a helpful answer)

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  • G-Buffer Issues (Seriously need a helpful answer)

    Hey guys I spent many hours rendering out an RPF sequence and now I'm having problems with the velocity channel

    Sequence consists of 160 frames and I had to stop it at frame 94 yesterday to do some other work and then I restarted it last night to finish it off. When I woke up and tried to import it into Combustion to add some motion blur it would crash when it went past frame 94

    When I evaluate it in Max6 with "View Image File..." there is no visible problem with any of the channels and I changed nothing in the scene when I started the render again.

    Any help would be appreciated

    Vlado, any ideas? I'm trying to get a demo to someone either today or tomorrow.

    I'm about to do a quick test recreating the same sceneario with a sphere to see if it happens again.

    Arghhhhhhhh,
    --Jon

  • #2
    Ok it didn't happen with the sphere but it only crashes Combustion (2.1.1 BTW) with the problem sequence if I have "RPF Motion Blur" enabled and scrub or navigate in any way past the frame I stopped the sequence render on (94). Even if I navigate and then turn it on it crashes

    --Jon

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