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Interactive frame buffer utilizing farm CPU's?

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  • Interactive frame buffer utilizing farm CPU's?

    I utilize interactive frame buffer a great deal while setting up lighting. Is there a way to set it to also use the horsepower of other CPU's on the farm? I have DR set up for final production to BB, but so far, they remain inactive.

    Thanks.
    David Anderson
    www.DavidAnderson.tv

    Software:
    Windows 10 Pro
    3ds Max 2024.2.1 Update
    V-Ray GPU 6 Update 2.1


    Hardware:
    Puget Systems
    TRX40 EATX
    AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
    2X NVIDIA GeForce RTX 3090
    128GB RAM

  • #2
    This only works when using V-Ray GPU right now (either on GPUs or only in CPU mode). Getting DR to work interactively for the regular V-Ray is quite complicated.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Originally posted by vlado View Post
      Getting DR to work interactively for the regular V-Ray is quite complicated.

      Best regards,
      Vlado
      I count on you! Complicated never stopped you from implementing new amazing features and hodling onto your position as market leader.

      Software:
      Windows 7 Ultimate x64 SP1
      3ds Max 2016 SP4
      V-Ray Adv 3.60.04


      Hardware:
      Intel Core i7-4930K @ 3.40 GHz
      NVIDIA GeForce GTX 780 (4096MB RAM)
      64GB RAM


      DxDiag

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