Hello,
I wonder if there is an easy way to reduce the number of cores being used by V-Ray when activeshade rendering in 3ds Max? or to reduce the priority of those cores/threads.
It would be ideal to have a cores/threads control in the Render Settings. I have seen this with other render engines and it works well.
I can't find them in V-Ray
Regards
Mark
I wonder if there is an easy way to reduce the number of cores being used by V-Ray when activeshade rendering in 3ds Max? or to reduce the priority of those cores/threads.
It would be ideal to have a cores/threads control in the Render Settings. I have seen this with other render engines and it works well.
I can't find them in V-Ray
Regards
Mark
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